Quantcast Article: Video Games Improve Cognitive Skills in Older Adults - WeedTRACKER

Welcome to WeedTRACKER!

You are currently showing up as a guest, to take full advantage of the site please read the rules & sign up.

Save ?




Games & Gaming Online or offline games discussion, tips, etc.

Reply
 
LinkBack Thread Tools Display Modes
Old 12-14-2008, 05:54 PM   #1 (permalink)
Administrator
 
MadRiverTurtle's Avatar
 
Join Date: Mar 2006
Location: Norcal <3

Co-Op: No
Vendor: No
Patient: Yes

Posts: 13,171

Rep Power: 556076
MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle
MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle MadRiverTurtle
Post Article: Video Games Improve Cognitive Skills in Older Adults

By Rick Nauert, Ph.D.
Senior News Editor
Reviewed by John M. Grohol, Psy.D. on December 12, 2008


Friday, Dec 12 (Psych Central) -- Video Games Improve Cognitive Skills in Older AdultsA new study has discovered adults in their 60s and 70s can improve a number of cognitive functions by playing a strategic video game.

This is the first such study of older adults, and it is the first to find such pronounced effects on cognitive skills not directly related to the skills learned in the video game, said University of Illinois psychology professor Arthur Kramer, an author on the study.

Decades of laboratory studies designed to improve specific cognitive skills, such as short-term memory, have found again and again that trainees improve almost exclusively on the tasks they perform in the lab – and only under laboratory conditions, Kramer said.

“When you train somebody on a task they tend to improve in that task, whatever it is, but it usually doesn’t transfer much beyond that skill or beyond the particular situation in which they learned it,” he said.

“And there are virtually no studies that examine whether there’s any transfer outside the lab to things people care about.”

Kramer and his colleagues wanted to know whether a more integrated training approach could go beyond the training environment to enhance the cognitive skills used in everyday life. Specifically, the researchers wondered whether interactive video games might benefit those cognitive functions that decline most with age.

“Older people tend to fare less well on things that are called executive control processes,” Kramer said.

“These include things like scheduling, planning, working memory, multitasking and dealing with ambiguity.”

After testing several video games, the researchers selected “Rise of Nations,” which gives gamers points for building cities and “wonders,” feeding and employing their people, maintaining an adequate military and expanding their territory.

“You need merchants. You need an army to protect yourself and you have to make sure you’re spending some of your resources on education and food,” said postdoctoral researcher Chandramallika Basak, lead author on the study.

“This game stresses resource management and planning, which I think for older adults is important because many of them independently plan and manage their resources.”

The study included 40 older adults, half of whom received 23.5 hours of training in Rise of Nations. The others, a comparison group, received no training in the game.

Both groups were assessed before, during and after the video game training on a variety of tests designed to measure executive control functions.

The tests included measures of their ability to switch between tasks, their short-term visual memory, their reasoning skills and their working memory, which is the ability to hold two or more pieces of information in memory and use the information as needed.

There were also tests of the subjects’ verbal recall, their ability to inhibit certain responses and their ability to identify an object that had been rotated to a greater or lesser degree from its original position.

The researchers found that training on the video game did improve the participants’ performance on a number of these tests. As a group, the gamers became significantly better – and faster – at switching between tasks as compared to the comparison group.

Their working memory, as reflected in the tests, was also significantly improved. Their reasoning ability was enhanced. To a lesser extent, their short-term memory of visual cues was better than that of their peers, as was their ability to identify rotated objects.

The video game training had no effect on their ability to recall a list of words in order, their enumeration ability or their ability to inhibit certain responses, however.

There was a correlation between their performance on the game and their improvement on certain cognitive tests, Kramer said.

Those who did well in the game also improved the most on switching between tasks. They also tended to do better on tests of working memory.

“In medical terminology, these would be dose-response effects,” Kramer said. “The more drug – or in this case the more training on the video game – the more benefit.”

The findings are meaningful, Basak said, because they show that multidimensional training can affect many individual components of cognitive function.

“The fact that you’re training people in a molecule and finding transfer to atoms I think is very impressive,” she said.

“This is one mode in which older people can stay mentally fit, cognitively fit,” Kramer said. “I’m not suggesting, however, that it’s the only thing they should do.”

Other activities, in particular socializing, exercising and eating well, are also important to maintaining healthy cognitive function in later years, he said.

The research appears this month in the journal Psychology & Aging. link

MadRiverTurtle says..Questions, Problems, Concerns? Contact the
To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.


Need a quick way to find your local caregiver? Visit our
To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
MadRiverTurtle is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-21-2008, 11:53 AM   #2 (permalink)
WT Regular
 
purple_kush's Avatar
 
Join Date: Oct 2008
Location: LA

Co-Op: NO
Vendor: NO
Patient: YES

Posts: 46

Rep Power: 16
purple_kush has a brilliant future purple_kush has a brilliant future purple_kush has a brilliant future purple_kush has a brilliant future purple_kush has a brilliant future purple_kush has a brilliant future purple_kush has a brilliant future
Re: Article: Video Games Improve Cognitive Skills in Older Adults

now I know that Command & Conquer Red Alert 3 is good for my mom & dad!
purple_kush is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-22-2008, 08:10 PM   #3 (permalink)
I'm Tired!
 
ScrewyLewy's Avatar
 
Join Date: Jul 2008
Location: 3rd rock from the sun

Co-Op: NO
Vendor: NO
Patient: YES

Posts: 669

Rep Power: 54391
ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy
ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy ScrewyLewy
Re: Article: Video Games Improve Cognitive Skills in Older Adults

Yea these are the old folks that said "Video Games Will Rot Your Brain" LOL Very interesting. I am gettin older and don't like Video Games. I hope there is hope for me MRT's post was long and I almost forgot what I was reading. But this is very cool Before my mother passed last January I watched her slip away from reality. Mind games to keep your mind. That's why lots of people loose it after they retire they stop doing boring things like scheduling. Thanks MRT - really got me thinking and thats good...

ScrewyLewy says.."Happy Smoke for Happy People" "Let's get small"
Please adopt a new friend

To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
ScrewyLewy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-23-2008, 11:02 PM   #4 (permalink)
Hi, Im New!
 
rk1121's Avatar
 
Join Date: Dec 2007
Location: NorCal

Co-Op: no
Vendor: NO
Patient: YES

Posts: 15

Rep Power: 0
rk1121 is on a distinguished road
Re: Article: Video Games Improve Cognitive Skills in Older Adults

Great post MadRiver - I am a boomer and it seems my memory is giving me more trouble - just bought Gears Of War and another shooter, Blacksite Area 51. When the wife complains about the cost of games I will just show her your post. thanks!
rk1121 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Tags
adults , article: , cognitive , games , improve , older , skills , video

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -8. The time now is 06:25 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Copyright © 2005 - 2008, Dogpatch Media, LLC. All Rights Reserved.
WeedTRACKER.com & the Ganja Radar Logo are Registered Trademarks of Dogpatch Media, LLC.
No duplication permitted without prior written permission.


Follow us on Twitter



1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159